Mech Animations (Red Circuit Rebellion)
Mech Animations
During my internship with Otisco Studios, I was assigned the role of Lead 3D Animator of our main character. I had to create many different animations to allow for smooth animation for the player’s gameplay. All animations were done using Maya and imported into Unreal Engine where I programmed each one into our main player blueprint.
Skills/Software
https://vimeo.com/1162064042
